Man, when I first stumbled upon that Finishing Touches achievement in Hogwarts Legacy, I thought it sounded straightforward enough. Just use Ancient Magic on all enemies, right? How hard could it be? Well, let me tell you – it turned into one of those sneaky challenges that looks simple on paper but has you running in circles across the Scottish Highlands for weeks. The magic of Hogwarts is incredible, but tracking down every last enemy type? That’s its own kind of witchcraft.
See, the achievement requires you to hit every common enemy with Ancient Magic at least once – no bosses or one-time fights count. And here’s the kicker: there’s no in-game tracker. You’re basically flying blind, relying on memory or scribbled notes. Honestly, I wish Professor Weasley had included "enemy cataloging" in the curriculum! The most efficient way I found was hitting up Battle Arenas – those chaotic magical brawls where enemies spawn like crazy.

Dark Arts Arena was my MVP – it’s like a buffet of baddies. Outside arenas, enemy camps and dens (marked on your map) are gold mines. I’d swoop in on my broom, unleash Ancient Magic like a kid with new toys, and vanish before they knew what hit 'em. That satisfying crunch when you land it? Chef’s kiss! But tracking progress? Ugh. I ended up keeping a checklist on my phone because Merlin knows my brain’s like a leaky cauldron.
Here’s the full roster of 38 foes you need to zap:
| Enemy Type | Where to Find Them |
|---|---|
| Great Spined Dugbog | Dugbog dens |
| Cottongrass Dugbog | Highlands marshes |
| Ashwinder Executioner | Poacher camps |
| Forest Troll | Troll strongholds |
| Dark Mongrel | Dark arts areas |
| Regular Mongrel | Bandit camps (super rare!) |
| ...and 32 others... | ... |
Seriously, that regular Mongrel? Took me three real-world days! They’re rarer than a polite goblin. My advice: tackle Battle Arenas first – they cover 70% of the list. Save yourself the migraine. And if you’re missing one? Check camps systematically. Sometimes it felt like hunting nifflers in a jewelry store – chaotic but weirdly fun.

A few pro tips from my countless faceplants:
-
🔥 Upgrade Ancient Magic first – bigger AoE = more efficiency
-
🧪 Use Invisibility Potions to sneak up on camps undetected
-
🗺️ Hover over map icons – dens show enemy silhouettes!
-
📝 Track manually – I used the Collections page as a cheat sheet
Honestly, the achievement isn’t about skill – it’s about stubbornness. But that ping when it finally unlocked? Worth every agonizing minute. Kinda makes you feel like you’ve truly mastered the castle’s secrets... even if Peeves still laughs at your hairstyle.
FAQ
Q: Do I need to KILL enemies with Ancient Magic?
A: Nah, just hit 'em once! They can limp away afterward – no guilt required.
Q: Are Infamous Foes included?
A: Nope! Skip those big bads – this is all about the common riffraff.
Q: Can I cheese it with auto-saves?
A: Sorta? Reload if you miss one in a group, but camps reset naturally.
Q: What’s the weirdest enemy to find?
A: River Trolls, man. They hide like introverts at a Yule Ball.
Q: Is Ancient Magic hard to aim?
A: Like herding flobberworms! Practice on dummy dummies first.